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Products mentioned in this Article
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Every battle fought in World War II was part of a campaign — even as each battle was being fought the generals were planning the next one. The conclusion of every successful campaign affected the course of the war as a whole. By participating in a campaign you can make a valuable contribution to your side’s war effort. Campaigning adds a whole new dimension to your Flames Of War battles. Individual battles become part of an unfolding story as your fortune fluctuates between victories and defeats. Instead of just a single victory, can you string together a series of victories and prove your superior generalship? Or perhaps, as you get the measure of your opponent’s force, you can turn early defeats into a triumphant reversal in a later battle. |
Firestorm Campaigns |
Firestorm was originally the name of the campaign system created by Battlefront in the quest for a system that allows ultimate flexibility, whilst still retaining the ability for individual players to affect the final outcome. The first Firestorm campaign, Firestorm: Bagration was quickly followed by Firestorm: Market Garden and their success quickly paved the way for keen Flames Of War enthusiasts to create their own Firestorm campaigns.
Both Firestorm: Bagration and Firestorm: Market Garden are available as a free download on Battlefront Digital. To find out more about Battlefront Digital click here...
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Firestorm: Norway |
Firestorm: Caen |
Firestorm: Overlord |
Firestorm: Cherbourg & St. Lô |
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Firestorm: Lorraine |
Firestorm: Greece |
Firestorm: Warsaw |
Firestorm: Villers-Bretonneux |
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Axis of Attack Campaigns (Click on the images below to discover more about each Axis Of Attack campaign.) |
Axis of Attack campaigns are based upon real campaigns that were fought during World War II. They still use the Mission Selector table to generate battles, but contain added factors that the real life commanders had to contend with. You and your opponent will have to overcome these problems before you can claim ultimate victory. Can you change the course of history? |
Axis of Attack: Cassino |
Axis of Attack: Hill 112 |
Axis of Attack: Kursk |
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Campaigns & Terrain Rules
(includes Axis of Attack: Anzio)
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Axis of Attack: The Bréville Gap |
Axis of Attack: Cutting The Cotentin |
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Axis of Attack: Across The Aure Valley |
Axis of Attack: Operation Epsom |
Axis of Attack: Falaise |
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An Ace Campaign is an escalation campaign system that begins with a smaller list and builds up bit by bit to a bigger one. So far there are four Ace Campaigns: Infantry Aces; Raiding Aces; Tank Aces and Mechanised Aces. Most Ace Campaigns have three common elements that are always the same. These are: 1. They will have the same core rule system. 2. You get build an exciting hero character. 3. There is always an end mega battle where all the campaign players get to unleash their best abilities yet. |
Infantry Aces (Click on the links below to discover more about each aspect of Infantry Aces.) |
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What is Infantry Aces Mike explains the concept of Infantry Aces. What is Infantry Aces... Infantry Aces Downloadable Resources We provide downloadable versions of the Infantry Aces rules, Result sheets, Command Chart, Abilities Quick Refences sheet and the campaign map. Infantry Aces Downloadable Resources... |
Raiding Aces (Click on the links below to discover more about each aspect of Raiding Aces.) |
Raiding Aces Design Notes Andrew explains the concepts behind the creation of Raiding Aces. Raiding Aces Design Notes...
Raiding Aces Rules We provide a downloadable version of the Raiding Aces rules. Raiding Aces Rules... Raiding Missions We provide PDF downloads of the raiding missions Missing in Action and Chart the Unknown. Raiding Missions...
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Raiding Aces Downloadable Resources We provide printable PDF versions of the Raiding Aces Result sheets and Command Chart for you to download. As a bonus we've also created a PDF version of the Key Building Markers to use during your campaign. Raiding Aces Downloadable Resources...
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Tank Aces (Click on the links below to discover more about each aspect of Tank Aces.) |
Tank Aces Rules
Tank Aces was our third Aces campaign system. Over the course of the campaign, a player’s 500-point company will grow to 700, then finally 900 points in the end: the start of a proper Flames Of War tank force!
Find out more about Tank Aces here... |
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Raiding Aces Downloadable Resources We provide printable PDF versions of the Tank Aces Company sheet; Tank Aces Results sheet; Tank Aces Campaign Tracker sheet; and the Tactical Edge tokens. Raiding Aces Downloadable Resources...
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Mechanised Aces (Click on the links below to discover more about each aspect of Mechanised Aces.) |
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Mechanised Aces This Mechanised Aces campaign continues the story of Infantry Aces, as the Allies are now breaking out of Cassino and Anzio to fight their way to the Gothic Line. We provide everything you need to get started in Mechanised Aces in one place. Mechanised Aces... |
Total War Rules & Missions |
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There comes a point in every gamer’s life when they want to do something big. Total War is designed to do just that—put big armies on big tables. Instead of a mere company, you can field your entire collection at once. Just think, thousands of points of Flames Of War troops arrayed across a large table, multiple companies under your command. The infantry holding the line on the right while the tanks advance forward on the left. The ebb and flow of battle begins, your tanks rolling up the enemy force as it advances on the left, your gallant infantry first holding the line then surging forward on the right. |
Last Updated On Thursday, March 3, 2022 by Luke at Battlefront
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