Introduction to Battlefront
Paints & Decals
Product Assembly Guides
American Gaming Aids
Fighting First Gaming Aids
Fighting First Command Cards (FW243C)
82nd Airborne Gaming Aids
101st Airborne Gaming Aids
D-Day: American Command Cards (FW262C)
US Marines Gaming Accessories
91st Cavalry Token Set (TK029)
Nisei Token Set (TK026)
'The Devils Brigade' Token Set (TK019)
3rd Infantry Division Token Set (TK018)
Tank Destroyer Gaming Set (TD032)
Armoured Gaming Set (TD031)
82nd Airborne Gaming Set
TD009 US 2nd Armored Division
29th Division Gaming Set
101st Airborne Dice & Token Set (TD002)
American Full Salvo Token (TK903)
TD012 US Stars & Stripes
3rd Infantry Division Dice Set (DD009)
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Products mentioned in this Article
Soviet Full Salvo Token (TK904)
Soviet Full Salvo Token
includes one Soviet Full Salvo token.
Check out the Full Salvo Token in the online store here...
A Guards Rocket Mortar Battalion equipped with BM-31-12 Katyusha rocket launchers (as seen of page 154 of Red Bear) uses the Super Heavy Rockets special rule.
Super Heavy Rockets
At the start of the game, place a Full Salvo marker with a Guards Rocket Mortar Batttalion equipped with BM-31-12 Katyusha rocket launchers. Remove this marker after firing an Artillery Bombardment.
Learn more about the Soviet Heavy Rocket Mortar Battery here...
An example of a Soviet BM-31-12 Katyusha rocket launcher.
If a battalion with BM-31-12 Katyusha rocket launchers does not have a Full Salvo marker when it fires an Artillery Bombardment, roll a Skill Test for each Rocket Launcher able to fire in the Bombardment. Only those that pass the Skill Test can fire as part of the Bombardment.
Place a Full Salvo marker on a battalion with BM-31-12 Katyusha rocket launchers at the end of any Shooting Step in which every Rocket Launcher in the platoon was able to fire an Artillery Bombardment, but none did so.
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