Introduction to Battlefront
Paints & Decals
Product Assembly Guides
German Iron Cross Gaming Set (TD047)
Berlin: German Command Cards (FW273C)
German Ghost Panzers Gaming Set (TD055)
German Waffen-SS Gaming Set (TD038)
German Fallschirmjäger Gaming Set (TD042)
Bulge: German Command Cards (FW271C)
German Afrika Korps Gaming Set (TD051)
Bagration: Finnish Command Cards (FW269FC)
Finnish Gaming Set (TD045)
Bagration: German Gaming Aids
Bagration: German Command Cards (FW267C)
Late War German Gaming Aids
D-Day: Waffen-SS Command Cards (FW265C)
Afrika Korps Command Cards (FW242C)
Afrika Korps Gaming Aids
Fallschirmjäger Gaming Aids
D-Day: German Command Cards (FW263C)
Ghost Panzers Command Cards (FW251C)
Iron Cross Command Cards (FW247C)
Battle Hardened Panzer Gaming Accessories
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Products mentioned in this Article
Soviet Full Salvo Token (TK904)
Soviet Full Salvo Token
includes one Soviet Full Salvo token.
Check out the Full Salvo Token in the online store here...
A Guards Rocket Mortar Battalion equipped with BM-31-12 Katyusha rocket launchers (as seen of page 154 of Red Bear) uses the Super Heavy Rockets special rule.
Super Heavy Rockets
At the start of the game, place a Full Salvo marker with a Guards Rocket Mortar Batttalion equipped with BM-31-12 Katyusha rocket launchers. Remove this marker after firing an Artillery Bombardment.
Learn more about the Soviet Heavy Rocket Mortar Battery here...
An example of a Soviet BM-31-12 Katyusha rocket launcher.
If a battalion with BM-31-12 Katyusha rocket launchers does not have a Full Salvo marker when it fires an Artillery Bombardment, roll a Skill Test for each Rocket Launcher able to fire in the Bombardment. Only those that pass the Skill Test can fire as part of the Bombardment.
Place a Full Salvo marker on a battalion with BM-31-12 Katyusha rocket launchers at the end of any Shooting Step in which every Rocket Launcher in the platoon was able to fire an Artillery Bombardment, but none did so.
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