1: Thou shall enjoy the game and behave as a gentleman to you opponent so that he/she will enjoy it as well.
2: Thou shall not be cheap and be a gentlemen, ask your opponent if he intentionally intended to not make a stormtrooper move before starting your turn.
3: Thou shalt not curse when the Russian player places his/her 30+ stands for just one of his platoons after you place your 5 stand platoon.
4: Thou shalt play FoW with some degree of enthusiasm.
5: Although they displease you, thou shall not throw thy dice across the room.
6: Thou shalt not laugh at they opponent when your HMG platoon has mowed down an enemy platoon moving in the open AND doing double time.
7: One should remember what those terrain pieces are meant to be on the table.
8: Thou shall consult thine opponent about what the Terrain does before thou offers a dice to the God of Luck!
9: Thou shall restrict victory dances to less than ten minutes.
10: Thou shalt not make the 'L' sign on your forehead and chant 'lo-ser, lo-ser' unless into a mirror.
11: Thou shall remember, at all times, that this is just a game and that you are playing with toy soldiers.
12: Thou shall re-roll all cocked die not just the low ones.
13: Thou shall not look at the result of the dice that rolled off the table as verily it will be the six you were needing.
14: Thou shalt use painted models.
15: Thou shall paint thy models, or pay backslide to paint them
16: Thou shall disclose who painted thy toy soldiers when at tourney.
17: Thou shalt not paint eyes on thy models, because it is just ludicrous.
18: Thou shall buy far more FoW models than one could ever be able to physically paint in a life time.
19: When committing to an attack, do so fully and with no regret.
20: Do to your opponent what he will do to you, but make sure to do it first.
21: Big guns are your friend, unless they are placed on the wrong side of the table.
22: Thou shalt mark thy flamethrower stands, so thou does not accidentally remove them because thou thought they were a rifle team
23: Thou shalt not forget that your soldiers have national characteristics, especially such useful things as Stormtrooper.
24: Thou shall remember thy friggin rulebook.
25: Thou shall not forget thy objectives.
26: Thou shall not use UCs as tank destroyer’s even if they have PIAT.
27: Thou shall not forget Soviet FCs don't do small companies
28: Thou shall not forget to roll for Reserves.
29: Thou shalt honor thy favorite tank.
30: Thou shalt make a "vroom vroom" noise when moving large vehicles (tiger, IS-2, etc...) around the board.
31: Thou shalt not 'spike' your opponents Crocodile/Tiger/IS2/76mm
Sherman when it is defeated by your 'last man standing' recon platoon.
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32: Thou shalt not proxy a Tiger II with a L6, Stuart, Pz II or kubelwagon
33: Thou shalt not slow play thine opponent, especially in Breakthrough and Fighting Withdrawal.
34: Thou shalt not allow thine opponent to suffer because he's a noob and doesn't know all the rules.
35: Thou shalt not play on lame 40k terrain.
36: Thou shalt not curse when being assigned to a snow board.
37: Thou shalt not covet thy neighbors models.
38: Thou shalt not say, "If something happens to you, can I have those?"
39: Thou shalt not kill only the easy targets.
40: Thou shalt not be a wanker and cry cheese every time an opponent deploys a model.
41: Thou shalt not play to a draw.
42: Thou shalt not take Brumbars and Hummels just because thou art afraid to make firepower rolls.
43: Thou shall complete your turn in under 15 minutes..even if you have strelkovy.
44: Thou shall not use the excuse " I'm only playing for fun" when thou
start stretching the rules and thy opponent calls you on
it...especially in a tournament.
45: Thou shall bring a hammer to smash the dice if they fail you...to encourage the other dice not to do so.
46: Thou shalt not roll one die at a time when a fistfull will suffice.
47: Thou shalt not run to the "Gamemaster" when thine opponent hath spoken truth.
48: Thou shalt not ask inane questions of thine opponent when thou shouldeth know the answer.
49: Thou shalt not redeploy the teams after thine opponent has set up.
50: Thou shalt not roll saving throws without assigning them to a team.
51: Thou shalt never quit thine tournament after having lost thine first round.
52: Thou shalt not placeth the template so as to clip one more of thine
opponent's teams, and then claimeth that it be dead on.
53: Thou shalt not complain about terrain when it is a replication of an actual battlefield.
54: Thou shalt not complain when one's army of eight platoons is systematically taken apart by one Udarny.
55: Thou shalt not absent-mindedly stab your pencil/pen/knife into the terrain on the table!
56: Thou shalt not shout "Daddy needs a new pair of boots" when rolling your dice.
57: Thou shalt not take 30 minutes to decide where to fire your one template of artillery.
58: Thou shalt NOT...EVER...UNDER ANY CIRCUMSTANCES make any sort of
sound effects when playing FOW ......NOT EVER.....NOT EVEN ONCE!!!!
59: Thou shalt not leave thine beer bottle upon the gaming table and claim that units behind it are "concealed"
60: Thou shalt carry thy models in an appropriate case. ( it is not
acceptable to spend 1/2 an hour and half a bottle of your mate's
superglue fixing your stuff because you brought them round in a flippin
lunchbox.)
And lastly and probably most true of the whole thread “Thou shalt have fun”.
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