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GBX21

Oberscharführer Ernst Barkmann (GBX21)
Includes Barkmann, Repair Workshop and Panther A.

Ernst Barkmann was a farmer’s son born in Holstein, Germany, on 25 August 1919. At the age of sixteen he applied for service with the elite Waffen-SS, the armed force of the Nazi Party.

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Barkmann saw his first action of the war as a machine gunner with the 9. Kompanie/III. Bataillon of Germania. Distinguishing himself, he was promoted to Rottenführer (Corporal) and received the Wound Badge in Black. He next saw action in 1940 with the invasion of France, earning the Infantry Assault Badge for his participation in three days of battle.

Operation Barbarossa, the invasion of the Soviet Union in 1941, saw Rottenführer Barkmann seriously injured near Dnieprpetrovksk, for which he received the Wound Badge in Silver. He spent the next year recovering and training SS volunteers. Late in 1942 he returned to the Eastern Front.

Assigned to the second company of the ‘Das Reich’ SS-Panzerregiment as a gunner in a Panzer III tank, he proved himself an excellent shot. He was subsequently promoted to Unterscharführer (sergeant) and given command of his own Panzer III just in time for the Third Battle of Kharkov.

He continued to distinguish himself during the mammoth tanks battles around Prokhorovka during the Kursk offensive. In August 1943, Das Reich was withdrawn into reserve. Barkmann was transferred to the fourth company and given a new Panther D tank for the defensive battles in Southern Russia. He was awarded both classes of the Iron Cross for his actions during this time.

In January 1944, Das Reich was ordered to southern France for refit and Barkmann’s battalion was upgraded to the new model Panther. Unfortunately the Allies choose this particular time to mount their invasion of Fortress Europe and ‘Das Reich’ quickly found itself embroiled in the fighting. A month after D-Day, elements of the division went into action against American forces near St. Lô. Here, the legend of Barkmann’s Corner was born and he received the Knight’s Cross and a promotion to Oberscharführer (senior sergeant) for his actions.

During the Ardennes Offensive in December 1944, Barkmann spearheaded the main attack against the US 2nd Armored Division. He finished the war knocking out Soviet T-34 tanks near Stuhlweissenburg in March 1945.

Deploying Barkmann’s Workshop

Oberscharführer Barkmann repeatedly brought his badly battered tank back to the workshops when other commanders would have abandoned it for later recovery. His most famous battles were fought while returning to the front after having emergency repairs made to his tank. 

GBX21
Barkmann and his Panther At the same time as Independent teams are deployed, place a Workshop in your deployment area. The Workshop must be in German hands for Barkmann’s Panther tank to be repaired. If the enemy take the Workshop (in the same manner they would take an Objective, see page 195 of the rulebook), they capture it and the Workshop is removed from the game.
Characteristics

Oberscharführer Barkmann is a Warrior Command Panther A tank team rated as Fearless Veteran. Barkmann replaces the Command tank of an SS-Panther Platoon for +60  points in an SS-Panzerkompanie (page 184 of Atlantik Wall).

Alternatively, he may join a Gepanzerte SS-Panzergrenadier-kompanie (page 188 of Atlantik Wall), SS-Panzer-grenadierkompanie (page 196 of Atlantik Wall), or SS-Panzerpionier-kompanie (page 200 of Atlantik Wall) for +275 points in place of an SS-Panther Platoon support choice.
Barkmann and his Panther
Barkmann and his Panther

Special Rules

Ace

Barkmann makes smoking wrecks of many more enemy tanks than he ever loses himself.
Barkmann always re-rolls failed To Hit rolls with his Panther’s 7.5cm KwK42 gun.

Stalker
Barkmann is able to use the terrain and find ways to attack his enemy from concealed positions, remaining virtually undetected while he destroys tank after tank.
If Barkmann is shot at he is counted as Gone to Ground if he is Concealed and did not move in his own turn, even if he did shoot in his turn.

(This is the correct version of the Stalker rule, the one printed in Atlantik Wall is an incorrect repeat of the Ace rule).

Barkmann’s Workshop
Barkmann repeatedly brought his badly battered tank back to the workshops when other commanders would have abandoned it for later recovery. His most famous battles were fought while returning to the front after having emergency repairs made to his tank.

At the same time as Warrior teams are deployed, place a Workshop in your deployment area. The Workshop must be in German hands for Barkmann’s Panther tank to be repaired. If the enemy take the Workshop (in the same manner they would take an Objective, see page 258 of the rulebook), they capture it and the Workshop is removed from the game.
If Barkmann is Destroyed while mounted in a Panther tank, place his Panther tank adjacent to the Workshop (see above) instead of leaving it where it was destroyed.

Barkmann
Barkmann's gunner His platoon may appoint a new Platoon Command team using the Mission Tactics special rule as usual when they lose their Platoon Command team and continue to operate without him.
In each Starting Step when you would roll for Reserves to arrive, if there are no enemy teams within 4”/10cm of Barkmann’s Panther tank or the Workshop, roll a die.
  • On a roll of 5+, his vehicle is repaired and is ready for battle. It is no longer Destroyed. Remove the Workshop when Barkmann’s tank is repaired. Barkmann and his repaired Panther A tank are no longer part of his SS‑Panther Platoon.
  • Otherwise, the repairs are still progressing.
If the Workshop has been removed or captured, and Barkmann is Destroyed, leave his model on the Table as a Destroyed Armoured Vehicle (see page 103 of the rulebook).
As a Warrior, Barkmann will normally attempt to take over another tank if he survives when his tank is Destroyed. You may choose not to do this and have him Destroyed in his own tank to take advantage of the Barkmann’s Workshop rule if you prefer. 

Pack Contents

Barkmann’s box comes with his Panther A, the repair Workshop with spare engine, and mechanic, and a Barkmann tank commander model.

Designed by Evan Allen
Workshop by Seth Nash
Painted by Jeremy Painter

Fielding Barkmann in Flames Of War...

Barkmann and his Panther A
Barkmann and his Panther A and the Workshop
Barkmann and his Panther A Barkmann and his Panther A
Barkmann and his Panther A Barkmann and his Panther A
Barkmann and his Panther A Barkmann and his Panther A


Last Updated On Wednesday, February 20, 2019