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Products mentioned in this Article
--None--
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Luftlandesturm Platoon (GE767)
includes one Command Pioneer Rifle/MG team, six Pioneer Rifle/MG teams (three Sturm squads), one Oberstleutnant Walter Koch figure, two Small bases & six Medium bases.
Crete was the first and only operation of the war that saw the deployment of the entire Luftlandesturmregiment, or Airlanding Assault Regiment.
Check out the Luftlandesturm Platoon in the online store here...
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The Command Pioneer Rifle/MG Team
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Glider assault troops are equipped to deal with any eventuality and can be armed with heavy MG34 machine-guns and
flame-throwers to support their high-risk mission.
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Glider Assault
Luftlandesturmkompanie HQ and Luftlandesturm Platoons in your force may use the Glider Assault special rules (see page 85 of Burning Empires) during any mission. Platoons that are not mounted in gliders follow the normal deployment rules.
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The Sturm Squads (two Pioneer Rifle/MG teams per squad)
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"At the start of the game before deployment you may replace up to one Pioneer Rifle/MG team per Sturm Squad with a Flame-thrower team."
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Harbingers of Things to Come
The arrival of gliders meant only one thing: a full air assault was soon to arrive!
A force that includes a Luftlandesturm Platoon is always the attacker in a mission that uses the Defensive Battle special rule.
Learn more about the DFS 230 Glider here...
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The Pioneer Rifle/MG Team in Flames Of War
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Team
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Range
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ROF
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Anti-tank
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Firepower
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Notes
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Pioneer Rifle/MG team
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16"/40cm
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2
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2
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6
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Pioneer teams are rated as Tank Assault 4. |
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Oberstleutnant Walter Koch
Born in Bonn, Walter Koch was 28 when given the task of forming a parachute assault detachment.
Koch’s group was responsible for spearheading the assault into Belgium to capture three bridges and the fortress of Eben Emael. The operation was a success and Koch was awarded the Knight’s Cross.
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Oberstleutnant Walter Koch in Flames Of War
Characteristics
Koch is a Warrior and Higher Command team rated as Fearless Veteran. He is armed with an MP40 SMG with the
following ratings:
Range: 4”/10cm, ROF: 3, Anti-tank: 1, and Firepower: 6.
Koch carries his weapon with him during airborne assaults so is always rated as above. Like an SMG team, Koch fires at full ROF when moving.
Koch can command any Fallschirmjägerkompanie for +50 points. Koch may pilot any glider in an airborne assault without affecting its carrying capacity. |
His next assignment would be another airborne mission, Operation Merkur, the invasion of Crete. Within minutes
of landing Koch received a serious head wound and had to be evacuated to
Greece. He spent several months recovering before rejoining his
battalion as they deployed to the Eastern front. Koch and his men would
be involved in bitterly fought actions around Vyazma, Mius and
Leningrad. |
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Special Rules
Superb Glider Pilot
The intensive training Koch received has honed his flying skills, allowing Koch to land his glider on a dime. When making the landing run roll for Koch’s glider, you may adjust the length of the landing run by 2”/5cm forward or back. If you roll a 1, ignore the crash landing result, the glider lands safely. |
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In early 1942, the newly promoted Oberstleutnant Koch returned to France to assume command of 5. Fallschirmjägerregiment. By November the regiment was being airlanded in Tunis and scrambling to hold off the Allied invasion of Tunisia. In fighting near Depienne, the Fallschirmjäger captured a number of British paratroopers. These prisoners, many of whom were wounded, were put into the custody of a Wehrmacht unit. When Koch learned of the Wehrmacht intentions to execute the paratroopers in accordance with Hitler’s order regarding Allied commandos he returned and secured their safety.
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Schnell!
Koch and any platoon that he is currently leading may make Stormtrooper moves on a roll of 2+.
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Koch was again wounded at the beginning of 1943 and returned to Germany for treatment and recuperation. He died in Berlin on 27 October 1943 as a result of serious injuries sustained in a motor vehicle accident.
Designed by Evan Allen
Painted by Bob Pearce
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Fight On
Koch and any platoon he is currently leading always pass Motivation Tests on a roll of 2+.
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The Luftlandesturm Platoon with Oberstleutnant Walter Koch |
The Contents of the Luftlandesturm Platoon Blister |
Contact the customer service team at [email protected] if you have any issues with any of the components. |
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The Officer Figures
a. 1x Oberstleutnant Walter Koch.
b. 1x Officer figure. |
The NCO Figures
a. 1x Prone NCO.
b. 2x NCO with bent arm.
c. 2x NCO with straight arm.
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a. 1x Riflemen working bolt.
b. 1x Advancing riflemen.
c. 2x Standing riflemen.
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d. 1x Prone riflemen.
e. 1x Kneeling SMG figure.
f. 1x Advancing SMG figure.
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a. 1x Tree stump.
b. 1x Kneeling MG gunner.
c. 1x Firing from the hip MG gunner.
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d. 1x MG gunner carrying MG.
e. 2x Standing MG loaders.
f. 1x Prone MG loader.
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The Pioneer Figures
a. 4x Grenade bundle figures.
b. 5x Landmine carrying figures.
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The Flame-thrower Figures (Optional)
a. 1x Standing flame-thrower figure.
b. 2x Kneeling flame-thrower figures.
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Assembling the Luftlandesturm Platoon |
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Modelling The Command Pioneer Rifle/MG Team
Simply arrange the officer figure, a NCO and a Riflemen figure of your choice on a small base.
Left: Bob's Command Pioneer Rifle/MG team.
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Modelling the Pioneer Rifle/MG Teams
Half of the Pioneer Rifle/MG teams have a LMG on each medium base. The other two figures are made up of a Rifleman figure and a Pioneer figure.
Right: An example of Pioneer Rifle/MG team with a LMG. |
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The other half of the Pioneer Rifle/MG teams made up of a NCO figure, a Pioneer figure and two Riflemen figures.
Left: An example of Pioneer Rifle/MG team without a LMG.
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Modelling Oberstleutnant Walter Koch
Model Koch on a small base with a Rifleman figure.
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Last Updated On Friday, January 20, 2012 by Blake at Battlefront
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