Additional Special Rules:
Inexhaustible reserves: The German success in counterattacking towards Kiev had caused STAVKA to deploy masses of troops in the area to hold the line. Poor intelligence and reconnaissance work often meant that entire formations of Soviets had been missed and seemed, to the Germans, to just keep coming from an inexplicable, and inexhaustible reserve of men, guns and tanks.
The Soviet player may reroll their first failed ‘reserves’ dice, even if the overall roll includes one or more successful dice rolls already.
Lack of reconnaissance: Though daring, the Germans made their attack with very little intelligence as to which Soviet units in what concentrations they would have between them and their objectives. Often having to react organically to threats with less reliance on pre-planned artillery strikes.
Before deployment but after mission selection the Soviet player receives one copy of the ‘Maskirovka’ Command Card for each enemy unit capable of conducting bombardments. (“At the start of the game, after deployment, reposition one of your opponent’s Ranged In markers up to 6”/15cm in any direction”)
Audacious attack: After the ferocious counterattack over November the Soviets found it hard to believe their enemy could continue to mount an assault with such depleted strength. It came as a great surprise to both the men on the ground and commanders when the German thrust struck out again in December to wreak more havoc and push back further towards Kiev.
Before deployment the German player nominates one tank or armoured transport unit in their force. This unit gains the ‘Spearhead’ special rule, however only units from within the same formation may deploy using the additional spearhead deployment from that unit.
Priority air support: With the success of the German push back the Luftwaffe managed to temporarily re-establish some of its forward bases in support of Army Group South. Once more allowing the panzers to be supported from the air in coordinated strikes.
Before their first turn, the German player may conduct an attack using a JU 87 Stuka dive bomber flight as if it had arrived in the normal fashion for aircraft. This unit cannot fail to arrive, and the attack may be conducted even if the German force contains no other aircraft. ~Lucas
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